Events

Exploring the Fusion: Crash Games as Art in a Contemporary Gallery

Picture this: a gallery pulsating with the energy of F777 Fighter, the cosmic allure of Space XY, and the adrenaline rush of Need for X. Can crash games be more than just pixels on a screen? Can they transcend the digital realm and materialize as captivating art installations in a contemporary gallery space? Let’s dive into the exciting realm of possibilities.

Crash games, with their dynamic visuals and interactive nature, possess the potential to become immersive art experiences. Imagine F777 Fighter translated into a kinetic sculpture, where the crashes manifest as explosive bursts of color and sound, echoing the intensity of the digital game.

Space XY, with its cosmic theme, could transform a gallery into an otherworldly environment. Picture visitors navigating through a celestial landscape, interacting with installations that mirror the unpredictability of the crash game, creating an unforgettable sensory experience.

Need for X, known for its high-speed thrills, might find its material form as a multi-dimensional installation. Visitors could step into a space where the speed and crashes are tangible, blurring the lines between virtual and physical realities.

  • Interactive Exhibits: Allow gallery-goers to engage with the crash game experience physically, triggering crashes and exploring the consequences in real-time.
  • Visual Spectacle: Harness the vivid graphics and themes of these games to create visually stunning installations that captivate and challenge perceptions.
  • Soundscapes: Consider incorporating dynamic sound elements that respond to the crashes, enhancing the immersive quality of the installations.

In the fusion of crash games and contemporary art, the possibilities are as boundless as the digital landscapes they draw inspiration from. The challenge lies in translating the essence of these games into tangible, material forms that captivate and resonate with gallery visitors. Could crash games be the next frontier in pushing the boundaries of what we perceive as art? The journey into this uncharted territory is as thrilling as the crash itself.


Event Information:

  • Thu
    07
    Jan
    2016

    Miskatonic London: J.G. BALLARD: CRASH, THE ATROCITY EXHIBITION AND MOVING BEYOND LITERATURE

    7:00 pmThe Horse Hospital, London UK

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    Miskatonic Institute of Horror Studies - London:
    JG BALLARD: CRASH, THE ATROCITY EXHIBITION AND MOVING BEYOND LITERATURE
    7 January, 2016 – 7-10pm
    http://www.miskatonic-london.com/events/j-g-ballard-crash-the-atrocity-exhibition-and-moving-beyond-literature/

    Instructor: Jack Sargeant

    Building on Jack Sargeant’s previously published research on JG Ballard, this talk explores Ballard in the realms beyond literature; looking at his cinema, graphics, performances and infamous Crashed Cars exhibition in relation to the extended aesthetic ‘perversions’ that emerged around the groundbreaking novels published in the 1970s. The talk offers an exploration of the radical experimental work of Ballard, which exceeds the imprint of the author to offer lines of flight into the mise-en-scene of the wider subcultures of the era. The talk will include a screening of The Unlimited Dream Company (dir: Sam Scoggins, 1983, 24 mins).

    About the Instructor:
    As an author, Jack Sargeant’s work has been described as “dangerously inspirational” his numerous books include Against Control, Deathtripping: The Extreme Underground and Naked Lens: Beat Cinema (like Deathtripping now in its third English language edition). His forthcoming book Flesh and Excess On Underground Film is due for publication in late 2015. He has written on film and culture for numerous books, anthologies and journals, and introductions for books by Lydia Lunch, Romain Slocombe, Joe Coleman and for William Burroughs’ Unforgettable Characters. He writes a regular column for FilmInk, and has written for The Wire, Xochi 23, Fortean Times, World Art, Real Time and many other publications. Jack has frequently appeared as a documentary interviewee in films including Blank City, The Advocate For Fagdom and Llik Your Idols. He is regularly called upon to assist in research for television and film documentaries. In addition to writing, Sargeant has lectured on underground film and culture, beat culture, William Burroughs and many other topics across the world. He has curated numerous film and art events, including co-curating the critically acclaimed ‘Sex’ at Melbourne’s Strange Neighbour gallery. He is currently program director for the Revelation Film Festival in Western Australia.