Events
Exploring the Fusion: Crash Games as Art in a Contemporary Gallery
Picture this: a gallery pulsating with the energy of F777 Fighter, the cosmic allure of Space XY, and the adrenaline rush of Need for X. Can crash games be more than just pixels on a screen? Can they transcend the digital realm and materialize as captivating art installations in a contemporary gallery space? Let’s dive into the exciting realm of possibilities.
Crash games, with their dynamic visuals and interactive nature, possess the potential to become immersive art experiences. Imagine F777 Fighter translated into a kinetic sculpture, where the crashes manifest as explosive bursts of color and sound, echoing the intensity of the digital game.
Space XY, with its cosmic theme, could transform a gallery into an otherworldly environment. Picture visitors navigating through a celestial landscape, interacting with installations that mirror the unpredictability of the crash game, creating an unforgettable sensory experience.
Need for X, known for its high-speed thrills, might find its material form as a multi-dimensional installation. Visitors could step into a space where the speed and crashes are tangible, blurring the lines between virtual and physical realities.
- Interactive Exhibits: Allow gallery-goers to engage with the crash game experience physically, triggering crashes and exploring the consequences in real-time.
- Visual Spectacle: Harness the vivid graphics and themes of these games to create visually stunning installations that captivate and challenge perceptions.
- Soundscapes: Consider incorporating dynamic sound elements that respond to the crashes, enhancing the immersive quality of the installations.
In the fusion of crash games and contemporary art, the possibilities are as boundless as the digital landscapes they draw inspiration from. The challenge lies in translating the essence of these games into tangible, material forms that captivate and resonate with gallery visitors. Could crash games be the next frontier in pushing the boundaries of what we perceive as art? The journey into this uncharted territory is as thrilling as the crash itself.
Event Information:
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Thu14May2015
Miskatonic Institute: ENGULFED BY NATURE: PSYCHOLOGICAL AND SUPERNATURAL LANDSCAPES
7:00 pmThe Horse Hospital, London UKThe Miskatonic Institute of Horror Studies presents
ENGULFED BY NATURE:
PSYCHOLOGICAL AND SUPERNATURAL LANDSCAPES
Instructor: Jasper SharpThe Horse Hospital
Colonnade, Bloomsbury, London UK
www.thehorsehospital.comTICKETS: http://www.wegottickets.com/event/315971
‘There is magic all around us’, Udo Kier famously states at a key point in Dario Argento’s Suspiria (1977), a sentiment reiterated by one of the characters in Richard Stanley’s Dust Devil (1992), which sees its protagonists drawn out of their mundane suburban environment in small-town South Africa into the heart of the Namib desert to be confronted by their darkest demons.
Stanley’s film in particular presents a sublime example of how landscape and elemental conditions can be evoked to express dangerous forces existing beyond man’s perceptual and belief systems, but also, in contrast, how heightened psychological states can be given visual form through use of such timeless spaces, taking the viewer out of their comfort zones and back into nature at its most wild, mysterious and untamed.
In an ever-urbanising world, the textures, rhythms and sounds of nature can be made to seem increasingly alien and alienating on film, making us realize we are but a small part of a wider world beyond our control. Works ranging from Kaneto Shindo’s Onibaba (1964) through José Larraz’s Symptoms (1974) and Jerzy Skolimowski’s The Shout (1978) reframe our perceptions, interrogating the boundaries between the physiological and the supernatural, as interior worlds collapse beneath the weight of exterior ones.
This lecture and screening by Jasper Sharp will look at how such mysterious invisible forces of nature are given vent in a number of films depicting the rupture between these rational and irrational domains. It will explore how pantheistic belief systems that hold that spirits reside in everything, such as Japan’s Shinto religion, overlap with a British folk tradition of supernatural writers such as Arthur Machen and William Hope Hodgson, and how foreign directors often have a keener, more nuanced eye for the expressive potential of the English landscape to portray characters off-kilter with their environment.
About the Instructor:
Jasper Sharp is a writer, curator and filmmaker. He is the co-founder of Midnight Eye.com, since 2001 the premier online resource in the English-language about Japanese cinema. His book publications include The Midnight Eye Guide to New Japanese Film (Stone Bridge, 2003), joint-written with Tom Mes, Behind the Pink Curtain (FAB Press, 2008) and The Historical Dictionary of Japanese Film (Scarecrow 2011). His writing has appeared in publications all over the world, including Sight & Sound, The Guardian, Variety, The Japan Times, Kateigaho and Film International, and he has contributed liner essays, commentaries and interviews to numerous DVD releases. He has curated high profile seasons and retrospectives with organisations including the British Film Institute, Deutches Filmmuseum, Austin Fantastic Fest, Cinematheque Quebecois and Thessaloniki International Film Festival. Between 2010-14, he was the director of Zipangu Fest, established to showcase Japanese independent film in the United Kingdom, and is currently the programme director of Asia House Pan-Asian Film Festival. He is the co-director, with Tim Grabham, of The Creeping Garden (2014), a documentary about slime moulds and the people who study and work with them, which won the Best Documentary Filmmakers Award at Fantastic Fest in Austin. A book of the film, The Creeping Garden: Irrational Encounters with Plasmodial Slime Moulds, is due for publication by Alchimia in the Spring of 2015.
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